
As a young guy, my group of friends loved to play the board game, Landslide. During the game, players collected electoral votes in order to win the US Presidency. (We were a VERY politically active bunch.) We cosplayed various politicians, discussed real political scenarios during the game and got so involved in the action, we managed to defeat the rules and were forced to add rule addendums to prevent us from blowing up the game. Since that time, I haven’t really played board games, so it was a quite a surprise when I read an article in the New York Times about the decimation of the current board game business thanks to Donald Trump’s tariff policies.
As I read the article, I was surprised to learn that the new board games are not big corporate endeavors. (Landslide was a Parker Brothers game, a large corporation also responsible for producing Monopoly.) Rather they are now smaller boutique businesses where the games are developed as limited-run titles for curated consumers. The reason tariffs are hitting them so hard is the same reason lighting is being blasted. Low volume.
From the outside, those not involved in lighting probably assume lighting is produced on an assembly line, much like a car or an air conditioner. Sure, some luminaires might have sales commensurate with the demands of automation, but the majority never reach that level. Low volume is typically supported by hand-built labor and that is where the reshoring argument falls apart.
In the game of Landslide there were player tokens, dice, a cardboard playing field and delegate/electorate cards. Easily produced in the US or almost anywhere. As explained in the article, the new games are much more complex with more tokens and accessory playing items, all of which require production skills not available in the United States. Those elements that can be replicated stateside, require volume, or the cost is prohibitive. These games, already pretty pricy, could rise 50% into the $80 to $300 range. That’s a lot of money for a couple of hours of comradery.
Almost everything I read in the article allowed me to harken back to family-owned lighting manufacturers and retailers. I know, many of the companies are now owned by corporations or investment groups, but volumes have nonetheless not altered much. For better or worse, decorative residential lighting is a low-volume business because it is a fashion business. The same problems that these board game producers are having are being experienced by lighting manufacturers.
The board game producers have started to back down on production. They have laid off employees and have determined they cannot produce a viably-priced game that the market will embrace. That is unfortunate. Games can bring a great amount of fun and memories to players. They are not, however, a necessity. Lighting is. We must have light. Light is a key feature of every home and its importance is growing as each new scientific study is released. We don’t have the option of stopping production. Consumers need and must buy lighting. Trump has left us with only one option, abandoned the new bejeweled, shiny boutique luminaires and go back to the lighting fixture version of glossy printed cardboard games.
Is everyone out there ready to play a game of Landslide with lighting?

